Computer Generated Battle.

and other stuff up in the air
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Computer Generated Battle.

Post by D.R.H. » Fri Aug 04, 2017 9:12 pm

I am flabbergasted. Who ever made this, got it right in many aspects. I am very happy to see the pilot of Ju. 87 adding right rudder while accelerating down the runway. I dislike movies where a computer genned helicopter is flying and the rotor blades are "drooping" as if it was still on the ground at rest.
In Loving Memoriam: George R. Hancock. 20 Mar. 1938 - 11 Jan. 2017. U.S.A.F. 1956 - 1962. R.I.P. Dad.

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Re: Computer Generated Battle.

Post by Wolfman » Sat Aug 05, 2017 7:05 am

I must agree. For a computer generated animation, this was outstanding.
Curiosity made me look and I ended up watching the full 20 minute video.
The pilot needs a little help with his taxi and crosswind take off and landing technic but made me want to go flying.
But not in combat.
Wonder why when the shelling and aerial attack started, the guys on the receiving end stopped ????????
And when they did move, they drove off in a straight line ??????????
Mike Wolford
Comm./Inst. SEL
AOPA ( 43 yrs)
EAA ( 43 yrs)
4th Inf. Div. - 2nd Armor Div. - CIB

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Re: Computer Generated Battle.

Post by Boyso » Sat Aug 05, 2017 8:37 am

This is not a movie but a video game that you can buy and play yourselves.

You should check the videos on Youtube, just search IL2 VR for the full experience :)
44 GPW 231738 10/23/1944
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